Publications
Export 29 results:
Author Title Type [ Year
Filters: Author is Suriani, Vincenzo [Clear All Filters]
Aixia 2022. advances in artificial intelligence,
, Volume {False}, Number {False}, p.False-False, (2023)
Aixia 2022. advances in artificial intelligence,
, Volume {False}, Number {False}, p.False-False, (2023)
Aixia 2022. advances in artificial intelligence,
, Volume {False}, Number {False}, p.False-False, (2023)
Enhancing graph representation of the environment through local and cloud computation,
, Volume {False}, Number {False}, p.False-False, (2023)
European Robotics League: Benchmarking through Smart City Robot Competitions,
, Volume {False}, Number {False}, p.False-False, (2023)
European Robotics League: Benchmarking through Smart City Robot Competitions,
, Volume {False}, Number {False}, p.False-False, (2023)
Knowledge Acquisition and Completion for Long-Term Human-Robot Interactions Using Knowledge Graph Embedding,
, Volume {False}, Number {False}, p.241-253, (2023)
Knowledge Acquisition and Completion for Long-Term Human-Robot Interactions Using Knowledge Graph Embedding,
, Volume {False}, Number {False}, p.241-253, (2023)
Adaptive Team Behavior Planning using Human Coach Commands,
, Volume {False}, Number {False}, p.False-False, (2022)
Fall Detection using NAO Robot Pose Estimation in RoboCup SPL Matches,
, Volume {False}, Number {False}, p.False-False, (2022)
Fall Detection using NAO Robot Pose Estimation in RoboCup SPL Matches,
, Volume {False}, Number {False}, p.False-False, (2022)
Skin Lesion Area Segmentation Using Attention Squeeze U-Net for Embedded Devices,
, JOURNAL OF DIGITAL IMAGING, Volume {35}, Number {5}, p.1217-1230, (2022)
Skin Lesion Area Segmentation Using Attention Squeeze U-Net for Embedded Devices,
, JOURNAL OF DIGITAL IMAGING, Volume {35}, Number {5}, p.1217-1230, (2022)
Coordination and Cooperation in Robot Soccer,
, International Conference on Computational Collective Intelligence, p.215–227, (2021)
Game Strategies for Physical Robot Soccer Players: A Survey,
, IEEE TRANSACTIONS ON GAMES, Volume {13}, Number {4}, p.342-357, (2021)
Game Strategies for Physical Robot Soccer Players: A Survey,
, IEEE Transactions on Games, (2021)
Learning from the Crowd: Improving the Decision Making Process in Robot Soccer using the Audience Noise,
, Volume {False}, Number {False}, p.False-False, (2021)
Questioning Items’ Link in Users’ Perception of a Training Robot for Elders,
, International Conference on Social Robotics, p.509–518, (2021)
Questioning Items’ Link in Users’ Perception of a Training Robot for Elders,
, Volume {13086}, Number {False}, p.509-518, (2021)
RoSmEEry: Robotic Simulated Environment for Evaluation and Benchmarking of Semantic Mapping Algorithms,
, Volume {False}, Number {False}, p.False-False, (2021)
RoSmEEry: Robotic Simulated Environment for Evaluation and Benchmarking of Semantic Mapping Algorithms,
, arXiv preprint arXiv:2105.07938, (2021)
S-AvE: Semantic Active Vision Exploration and Mapping of Indoor Environments for Mobile Robots,
, 2021 European Conference on Mobile Robots (ECMR), p.1–8, (2021)
S-AvE: Semantic Active Vision Exploration and Mapping of Indoor Environments for Mobile Robots,
, Volume {False}, Number {False}, p.1-8, (2021)
S-AvE: Semantic Active Vision Exploration and Mapping of Indoor Environments for Mobile Robots,
, Volume {False}, Number {False}, p.1-8, (2021)
Autonomous and Remote Controlled Humanoid Robot for Fitness Training,
, Companion Publication of the 2020 International Conference on Multimodal Interaction, p.235–239, (2020)
A Deep Learning Approach for Object Recognition with NAO Soccer Robots,
, Volume {9776}, Number {False}, p.392-403, (2017)
A Deep Learning Approach for Object Recognition with NAO Soccer Robots,
, RoboCup 2016: Robot World Cup XX, p.392–403, (2017)
A Deep Learning Approach for Object Recognition with NAO Soccer Robots,
, Volume {9776}, Number {False}, p.392-403, (2017)